Join Buffet Bros Ben Vaughn and Jeff Morris as they travel America in search of the best buffets. From 5-star feasts to budget-friendly blowouts, this lively duo shares their strategies on how to attack each buffet to get the best deal. Whether it's barbecue in Texas, wings in Buffalo or super-sized everything in Vegas, Ben and Jeff are guaranteed to pile incredible foods on their plates for the best price!
Runtime: 30 minutes
Buffet Bros - Wisdom Tree - Netflix
Wisdom Tree is an American developer and publisher of Christian video games for the Nintendo Entertainment System, Super Nintendo Entertainment System, Game Boy, PC, Mac, and Sega Genesis, headquartered in Pima County, Tucson, Arizona, United States. Wisdom Tree was born from the remnants of Color Dreams, one of the first companies to work around Nintendo's lockout chip technology on the NES.
Buffet Bros - History - Netflix
In the late 1980s, Color Dreams and Tengen were the largest producers of unlicensed games for the NES, but, due to pressure from Nintendo, Color Dreams faced many difficulties getting retailers to stock its games. Although Color Dreams violated no laws in opting out of the Nintendo licensing system with its workaround of Nintendo's lockout chip technology, Nintendo was displeased that it was receiving no revenues from Color Dreams games, and wanted to prevent other companies from following suit. Thus, Nintendo began to threaten to cease selling games to retailers that sold unlicensed NES games. Because retailers could not afford to stop doing business with Nintendo, unlicensed companies were at a disadvantage. Color Dreams thus had great difficulty getting access to the retail market, and decided to work outside of mainstream NES distribution channels. Also, many of their games were reported to have problems getting to run properly, and were criticized for their lack of quality and gameplay. In 1990, Color Dreams began to consider producing games with biblical themes. At the time, there were few religious video games for console systems. Officials at Color Dreams saw that there was a market for them and that many stores that would be most interested in retailing Christian games—Christian bookstores—were likely not to sell video games at all, and thus not vulnerable to pressure from Nintendo. While many Christian bookstores at the time sold much more than books—they also sold religious movies, Contemporary Christian music, and other goods—such stores did not sell video games. In order to convince these stores to sell religious games, Color Dreams, through its new Wisdom Tree subsidiary (which would live on long after the demise of its parent company) worked hard to promote this new genre of video games. Wisdom Tree sent Christian bookstores 3-foot Bible Adventures displays, as well as VHS cassettes showing gameplay. These promotional videos made the case to Christian bookstores using lines like: “This game promotes Bible literacy and teaches children about the Bible while they play a 'fun and exciting' Super Mario Bros. style video game.” Ultimately, these efforts proved successful, and Color Dreams was able not only to find a new distribution channel for its games, it was also able to launch a new genre of video games, which meant that no other companies competed with its new Wisdom Tree label. Despite producing games for the NES without any official approval, Nintendo never threatened any legal action against Wisdom Tree, as the company probably feared a public relations backlash from parents and religious groups.